Im trying to install a game through Lutris using the game’s installer and I keep coming across the same error that I can’t really find much information on. It seems to be an issue with dotnet itself or the actual game installer and not WINE though, so I am unsure how to proceed.
Here is the log of the install process.
DEBUG 2023-07-07 12:19:37,116 [files_box.on_file_available:108]:gamenameinstaller is available INFO 2023-07-07 12:19:37,116 [files_box.on_file_available:114]:All files available INFO 2023-07-07 12:19:37,116 [installerwindow.on_files_available:635]:All files are available, continuing install DEBUG 2023-07-07 12:19:37,117 [interpreter.create_game_folder:218]:Creating destination path /home/me/Games/gamename DEBUG 2023-07-07 12:19:37,118 [interpreter._iter_commands:361]:Installer command: {'task': {'arch': 'win64', 'name': 'create_prefix', 'prefix': '$GAMEDIR'}} INFO 2023-07-07 12:19:37,119 [wine.create_prefix:98]:Creating a win64 prefix in /home/me/Games/gamename DEBUG 2023-07-07 12:19:37,119 [system.execute:74]:Executing /home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wineboot DEBUG 2023-07-07 12:19:37,119 [system.execute:80]:WINEARCH=win64 WINEPREFIX=/home/me/Games/gamename WINEDLLOVERRIDES=winemenubuilder= WINE_MONO_CACHE_DIR=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/mono WINE_GECKO_CACHE_DIR=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/gecko INFO 2023-07-07 12:19:43,237 [wine.create_prefix:153]:win64 Prefix created in /home/me/Games/gamename DEBUG 2023-07-07 12:19:43,308 [interpreter._iter_commands:361]:Installer command: {'task': {'name': 'set_regedit', 'path': 'HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\NET Framework Setup\\NDP\\v4\\Full', 'key': 'Release', 'value': 528040, 'type': 'REG_DWORD'}} DEBUG 2023-07-07 12:19:43,310 [wine.set_regedit:48]:Setting [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full]:Release=dword:528040 DEBUG 2023-07-07 12:19:43,320 [wine.use_lutris_runtime:123]:/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine64 is provided by Lutris, using runtime DEBUG 2023-07-07 12:19:43,374 [system.execute:74]:Executing /home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine64 regedit /S /home/me/.cache/lutris/winekeys.reg DEBUG 2023-07-07 12:19:43,375 [system.execute:80]:__GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_PATH=/home/me/.cache/lutris/shaders/wine LD_LIBRARY_PATH=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib:/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib64:/usr/lib:/usr/lib32:/opt/intel/oneapi/tbb/latest/lib/intel64/gcc4.8:/opt/rocm/lib:/usr/lib/opencollada:/opt/intel/oneapi/compiler/latest/linux/compiler/lib/intel64_lin:/opt/rocm/hip/lib:/opt/intel/oneapi/compiler/latest/linux/lib:/opt/rocm/hsa/lib:/usr/lib/libfakeroot:/usr/lib64:/home/me/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/me/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/me/.local/share/lutris/runtime/steam/i386/lib:/home/me/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/me/.local/share/lutris/runtime/steam/i386/usr/lib:/home/me/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/me/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/me/.local/share/lutris/runtime/steam/amd64/lib:/home/me/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/me/.local/share/lutris/runtime/steam/amd64/usr/lib WINEDEBUG=-all DXVK_LOG_LEVEL=none WINEARCH=win64 WINE=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine64 WINE_MONO_CACHE_DIR=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/mono WINE_GECKO_CACHE_DIR=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/gecko GST_PLUGIN_SYSTEM_PATH_1_0=/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib64/gstreamer-1.0/:/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib/gstreamer-1.0/ WINEPREFIX=/home/me/Games/gamename WINEESYNC=1 WINEFSYNC=1 WINE_FULLSCREEN_FSR=1 DXVK_NVAPIHACK=0 DXVK_ENABLE_NVAPI=1 PROTON_BATTLEYE_RUNTIME=/home/me/.local/share/lutris/runtime/battleye_runtime PROTON_EAC_RUNTIME=/home/me/.local/share/lutris/runtime/eac_runtime WINEDLLOVERRIDES=d3d10core,d3d11,d3d12,d3d12core,d3d9,d3dcompiler_33,d3dcompiler_34,d3dcompiler_35,d3dcompiler_36,d3dcompiler_37,d3dcompiler_38,d3dcompiler_39,d3dcompiler_40,d3dcompiler_41,d3dcompiler_42,d3dcompiler_43,d3dcompiler_46,d3dcompiler_47,d3dx10,d3dx10_33,d3dx10_34,d3dx10_35,d3dx10_36,d3dx10_37,d3dx10_38,d3dx10_39,d3dx10_40,d3dx10_41,d3dx10_42,d3dx10_43,d3dx11_42,d3dx11_43,d3dx9_24,d3dx9_25,d3dx9_26,d3dx9_27,d3dx9_28,d3dx9_29,d3dx9_30,d3dx9_31,d3dx9_32,d3dx9_33,d3dx9_34,d3dx9_35,d3dx9_36,d3dx9_37,d3dx9_38,d3dx9_39,d3dx9_40,d3dx9_41,d3dx9_42,d3dx9_43,dxgi,nvapi,nvapi64,nvml=n;winemenubuilder= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/me/.local/share/Steam/ STEAM_COMPAT_DATA_PATH=/home/me/Games/gamename STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId=lutris-game DEBUG 2023-07-07 12:19:43,967 [interpreter._iter_commands:361]:Installer command: {'task': {'arch': 'win64', 'executable': 'gamenameinstaller', 'name': 'wineexec', 'prefix': '$GAMEDIR'}} DEBUG 2023-07-07 12:19:43,979 [wine.use_lutris_runtime:123]:/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine is provided by Lutris, using runtime DEBUG 2023-07-07 12:19:44,037 [command.start:141]:__GL_SHADER_DISK_CACHE="1" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:__GL_SHADER_DISK_CACHE_PATH="/home/me/.cache/lutris/shaders/wine" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:LD_LIBRARY_PATH="/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib:/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib64:/usr/lib:/usr/lib32:/opt/intel/oneapi/tbb/latest/lib/intel64/gcc4.8:/opt/rocm/lib:/usr/lib/opencollada:/opt/intel/oneapi/compiler/latest/linux/compiler/lib/intel64_lin:/opt/rocm/hip/lib:/opt/intel/oneapi/compiler/latest/linux/lib:/opt/rocm/hsa/lib:/usr/lib/libfakeroot:/usr/lib64:/home/me/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/me/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/me/.local/share/lutris/runtime/steam/i386/lib:/home/me/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/me/.local/share/lutris/runtime/steam/i386/usr/lib:/home/me/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/me/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/me/.local/share/lutris/runtime/steam/amd64/lib:/home/me/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/me/.local/share/lutris/runtime/steam/amd64/usr/lib" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINEDEBUG="-all" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:DXVK_LOG_LEVEL="none" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINEARCH="win64" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINE="/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINE_MONO_CACHE_DIR="/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/mono" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINE_GECKO_CACHE_DIR="/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/gecko" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:GST_PLUGIN_SYSTEM_PATH_1_0="/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib64/gstreamer-1.0/:/home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/lib/gstreamer-1.0/" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINEPREFIX="/home/me/Games/gamename" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINEESYNC="1" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINEFSYNC="1" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:WINE_FULLSCREEN_FSR="1" DEBUG 2023-07-07 12:19:44,037 [command.start:141]:DXVK_NVAPIHACK="0" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:DXVK_ENABLE_NVAPI="1" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:PROTON_BATTLEYE_RUNTIME="/home/me/.local/share/lutris/runtime/battleye_runtime" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:PROTON_EAC_RUNTIME="/home/me/.local/share/lutris/runtime/eac_runtime" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:WINEDLLOVERRIDES="d3d10core,d3d11,d3d12,d3d12core,d3d9,d3dcompiler_33,d3dcompiler_34,d3dcompiler_35,d3dcompiler_36,d3dcompiler_37,d3dcompiler_38,d3dcompiler_39,d3dcompiler_40,d3dcompiler_41,d3dcompiler_42,d3dcompiler_43,d3dcompiler_46,d3dcompiler_47,d3dx10,d3dx10_33,d3dx10_34,d3dx10_35,d3dx10_36,d3dx10_37,d3dx10_38,d3dx10_39,d3dx10_40,d3dx10_41,d3dx10_42,d3dx10_43,d3dx11_42,d3dx11_43,d3dx9_24,d3dx9_25,d3dx9_26,d3dx9_27,d3dx9_28,d3dx9_29,d3dx9_30,d3dx9_31,d3dx9_32,d3dx9_33,d3dx9_34,d3dx9_35,d3dx9_36,d3dx9_37,d3dx9_38,d3dx9_39,d3dx9_40,d3dx9_41,d3dx9_42,d3dx9_43,dxgi,nvapi,nvapi64,nvml=n;winemenubuilder=" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:STEAM_COMPAT_CLIENT_INSTALL_PATH="/home/me/.local/share/Steam/" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:STEAM_COMPAT_DATA_PATH="/home/me/Games/gamename" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:STEAM_COMPAT_APP_ID="0" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:SteamAppId="0" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:SteamGameId="lutris-game" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:PYTHONPATH="/usr/lib/lutris:/usr/bin:/usr/lib/python311.zip:/usr/lib/python3.11:/usr/lib/python3.11/lib-dynload:/home/me/.local/lib/python3.11/site-packages:/usr/lib/python3.11/site-packages" DEBUG 2023-07-07 12:19:44,038 [command.start:141]:LUTRIS_GAME_UUID="60873b43-48fd-4f74-9244-80ce56a5c41a" lutris-wrapper: /home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine Started initial process 12116 from /home/me/.local/share/lutris/runners/wine/lutris-GE-Proton8-9-x86_64/bin/wine /home/me/Downloads/GameNameInstaller.exe Start monitoring process. fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe ioctl (GFEATURE): Broken pipe Failure processing application bundle. Failed to create directory [Z:\home\me\Downloads\/home/me/.cache/dotnet_bundle_extract\] for extracting bundled files. Monitored process exited. Initial process has exited (return code: 40960) Exit with return code 40960
This part seems to be describing the issue.
Failure processing application bundle. Failed to create directory [Z:\path\to\executable\/home/$USER/.cache/dotnet_bundle_extract\] for extracting bundled files.
Some more details:
- The game is installed using an installer
- The game is made with Unity 2021 with a Mono version equivalent to .NET 4.8
Here is what i have tried so far (Updated):
- Reinstalling Mono in the prefix using WINETRICKS
- Uninstalling Mono and installing .NET 4.8 using WINETRICKS
- Editing the register in the WINE prefix to show .NET 4.8 being installed (you can see this in provided logs, but I am unsure if I am doing it correctly)
- Creating a symlink to the users home directory (whis ‘works’ but it installs DLLs outside of the prefix)
Here is the install script I am using:
--- game_slug: gamename name: GameName year: 2023 user: t3nk3y runner: wine slug: gamename version: GameName - Alpha Test description: notes: "Actual game install will occur on the first run of the game." script: files: - gamenameinstaller: N/A:Please select the GameNameInstaller.exe file game: arch: win64 exe: drive_c/users/$USER/AppData/Local/GameName/Launcher/GameNameInstaller.exe prefix: "$GAMEDIR" installer: - task: description: Creating Wine prefix arch: win64 name: create_prefix prefix: "$GAMEDIR" - task: description: Working around .NET check name: set_regedit path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full key: Release value: 0x00080ea8 type: REG_DWORD - task: description: Launching GameNameInstaller.exe arch: win64 executable: gamenameinstaller name: wineexec prefix: $GAMEDIR wine: UseGLSL: disabled dxvk: true esync: true
I am unsure of what to try next, and any help or advice would be greatly appreciated.
Well for one thing, that’s a really strange directory structure. The Z drive is referring to a WINE prefix, so I’d go into the prefix directory and determine the correct path that it should be pointing to, and then find out what its calling that incorrect path and fix it.
I just looked at the script you posted, can you try running
echo $GAMEDIR
in a terminal and see what it’s defined as in your environment variables? If that’s the cause of that odd path, then you can update it by runningexport GAMEDIR=/home/$USER/new/path/to/game
Yeah, its pointing out of the wine directory too.
I actually ‘fixed’ it by creating a symlink to the home folder, and the installer ends up creating a folder with a set of DLLs:
I think some of these could be installed into the prefix using winetricks, but I’m not sure about the others.
Although this does ‘work’ (and by work i mean it gets rid of the current error, the entire installation process is still borked but now it’s just further down the line) I’m not sure I’m comfortable with the fix. Ideally, I would prefer everything getting installed to reside within the WINE prefix. Finding out what was throwing the path error would probably help but I’m not sure how to figure that out or if it could even be changed.
Another thing I just thought of is that maybe the installer executable isn’t being run by the WINE prefix made for the game? It could explain how the path is both pointing to the installer’s directory even if outside of the prefix, and why its trying to install dependencies outside of the game’s prefix
Can you follow the instructions here to manually install the game and then switch the same WINE prefix to the game executable after the installation is finished. That should guarantee that they’re installed on the same WINE prefix.