We’re not all teens on Lemmy lol. The Delta Force game engine was ground breaking at the time; it used voxels to render terrain meaning the draw distance was huge and enabled sniping each other over hundreds of meters (previously unheard of).
Sadly this new game doesn’t appear to carry the “tactical shooter” banner in the slightest.
You should spin up a co-op modded server and play a few missions with your dad to make his day.
Sums up my PS1 days. Official PlayStation Magazine demo disks were pretty much all I played. The timed Resident Evil 2 demo (something like 10 minutes) was the ultimate challenge as I had convinced myself the whole game was there and I just had to speedrun my ass through it asap.
We’re not all teens on Lemmy lol. The Delta Force game engine was ground breaking at the time; it used voxels to render terrain meaning the draw distance was huge and enabled sniping each other over hundreds of meters (previously unheard of).
Sadly this new game doesn’t appear to carry the “tactical shooter” banner in the slightest.
You should spin up a co-op modded server and play a few missions with your dad to make his day.
I used to play a demo from a pc gamer magazine demo disc over and over but it was just like one mission
Sums up my PS1 days. Official PlayStation Magazine demo disks were pretty much all I played. The timed Resident Evil 2 demo (something like 10 minutes) was the ultimate challenge as I had convinced myself the whole game was there and I just had to speedrun my ass through it asap.
Good times.