nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months ago[PyottDesign] Ultimate FPS Controller Design and Buildwww.youtube.comexternal-linkmessage-square20fedilinkarrow-up187arrow-down16cross-posted to: games@lemmy.worldgames@sh.itjust.works
arrow-up181arrow-down1external-link[PyottDesign] Ultimate FPS Controller Design and Buildwww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square20fedilinkcross-posted to: games@lemmy.worldgames@sh.itjust.works
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up1·7 months agoProbably also depending on the game. You can’t get as much travel out of it as a mouse on a large pad before resetting your position.
minus-squareasexualchangeling@lemmy.mllinkfedilinkEnglisharrow-up3·7 months agoOn the other hand picking up your thumb is far easier than picking up a mouse, plus you can spin the ball, and the more you get used to trackballs the easier it is to move it exactly how much you want with a quick spin
Probably also depending on the game. You can’t get as much travel out of it as a mouse on a large pad before resetting your position.
On the other hand picking up your thumb is far easier than picking up a mouse, plus you can spin the ball, and the more you get used to trackballs the easier it is to move it exactly how much you want with a quick spin